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Day of infamy servers
Day of infamy servers












day of infamy servers

The fact that Radiomen and Officers must stick together to provide this incredibly valuable fire support is a good mechanic that promotes teamwork in a way that doesn’t feel at all contrived. Both teams have officers who if joined by a Radioman can call in artillery, bombers and strafing runs on the enemy, adding a level of chaos that brings a dynamic feel to matches that Insurgency lacked. Generally, these modes either have one team attacking and one defending, or both teams fighting for a series of objectives that push the other team back. These allow up to forty players to duke it out over a few different spins on objective control game modes that have more generous respawns and longer matches. While you can still play modes like Sabotage that closely resemble the small-scale tactical operations of NWI’s previous game, I had more fun with the larger scale Battles list of modes.

day of infamy servers

The biggest difference between Insurgency and Day of Infamy aside from the setting is the scale and overall feel of the matches.














Day of infamy servers